Sunday, October 31, 2010

Jinn Teaser!

Hey everyone! I thought I'd take a few minutes to update! Running around like crazy trying to get things done. Lighting Mood-Match project and also class 15 presentation for Studio 1 are in the works for tomorrow.

My mood match is coming along, I will post it later when I have the movie all put together. Studio 1 is also coming along, and we're working on a fourth shot to try and tie things together. This project has definitely presented some challenges, and I will elaborate on that when I have some visual reference to show.

On another note, the teaser trailer for Jinn, the movie I had the pleasure of working on during my internship this Summer has been released! I am so pumped to see this movie! It's crazy seeing it from it's most primitive form, and watching it transform into a real film.

Check out the teaser:

I worked on the Jinn title at the end. I created a fire simulation using Fume that was only used in the reflections. Just a small part, I know, but I'm proud of it nonetheless. :) Can't wait to see more!

On another note, there are only 3 weeks left in the quarter. WHOA. This has to have been the shortest quarter yet!

Anyway, back to work! Another late-night date with Montgomery Hall. Don't wait up.

Wednesday, October 13, 2010

Studio 1 Update!

Well, Jackie, Leighana and I are well on our way with the texturing! I did have some issues with my UVs when I switched from my laptop to a school computer, I almost had a heart attack. I think the UV Editor threw up. Check it out:

Also, I rendered out the city layout with an occlusion pass... which just makes everything look so pretty. :)

And here is one with what textures I've been able to get done, and rendered with some fancy final gathering. Render times are still under 1:30, which I'm thinking is excellent... we're going to need all the time we can get once we start adding lights.

We were thinking of rendering just with Maya Software, but after doing some FG tests, let's just say that everyone else on the Render Farm isn't going to be too happy with us. :)

And don't forget you can check out even MORE progress from this project by visiting our Studio 1 blog here.

Monday, October 11, 2010

My First Match To Live

Here's my very first Match-To-Live! It was for project 2 for my TECH 316 (Digital Lighting and Rendering) class. We had a critique today, so there are some things that I still need to fix, so I will repost it when it's more "final."

I have to say this is probably one of the hardest projects I've ever done - but at the same time, I don't think I've ever been as proud of one. It's given me a new way to look at things, and find a huge number of details in even the simplest of objects.

Anyway, I think it's coming along, but it's still not perfect yet. I'm struggling with Nuke a bit because I don't have a lot of experience with it. The shadow isn't quite right, and I still need to work on the highlights and bounce at the bottom. Also my shader still needs some work. I think (and the class generally agreed) that they both look real, just not quite right together. It's getting there!

Also, here's a screen shot of my Nuke script. It seems really jumbled to me, but give me a break, I'm learning. :)

Tuesday, October 5, 2010

Studio 1 Project Update

I'm almost done texturing the city!!!!! Yea, just kidding.

Saturday, October 2, 2010


Dear readers (both of you!),

My good friend Courtney is in the midst of doing her senior film. A few years ago she met a little girl named Bailey. Bailey was very sick with Leukemia, so Courtney bought her a camera so that she could record her journey. What she didn't expect was what was revealed on the screen - even though Bailey was sick, her ability to overlook that fact, and still maintain a childhood as best she could was remarkable.

Please support Courtney's film by checking out the trailer on the site below. Courtney is a very talented filmmaker, and this is going to be an absolutely beautiful film.